// -----------------------------
// Author: 		Dhaenens Gert 
// Creation: 	7/21/2014 10:27:30 PM				
// -----------------------------

#ifndef _Cube_h
#define _Cube_h

#include "Mesh.h"

class Cube : public Mesh
{
public:
	Cube(RenderManager* lpRenderManager, Float Dimension);
	virtual ~Cube();

private:

	Cube(const Cube& refCube);
	Cube& operator=(const Cube& refCube);
};

#endif